AI Insights · Timothy · July 2022
Top 5 School Games Apps Performance in South America Q2 2022
A detailed look at the performance of the top 5 school games apps on a unified platform in South America during Q2 2022. Insights include weekly downloads, revenue, and active users.
In the second quarter of 2022, school games apps saw varying levels of success on a unified platform in South America. Here’s a detailed look at the performance of the top 5 school games apps, according to data from Sensor Tower.
Bully: Anniversary Edition by Rockstar Games experienced a steady increase in weekly revenue, peaking at around $3K in mid-June. Weekly downloads showed an upward trend in May, reaching 1.6K in the week of May 16. Weekly active users saw a notable rise from 1.7K at the end of March to 3.3K in mid-May, before stabilizing around 2.5K towards the end of June.
School of Chaos Online MMORPG from VNL Entertainment Ltd saw a gradual increase in weekly revenue, reaching approximately $368 in the week of June 20. Weekly downloads fluctuated, starting at 13.9K at the end of March and ending at 8.2K in late June. Weekly active users remained relatively stable, with a slight decline from 37.2K to around 30.1K over the quarter.
Papers Grade Please! by Lion Studios saw significant growth in weekly downloads, peaking at nearly 299K at the end of June. Weekly revenue varied, reaching up to $211 in the first week of June. Weekly active users saw a substantial increase, rising from 338.4K at the end of March to 620.5K by the end of June.
Sunny School Stories from SUBARA had a mixed performance. Weekly revenue showed a downward trend, starting at $66 and ending at $50 in late June. Weekly downloads saw a sharp decline from 33.8K at the end of March to 4.7K by the end of June. Weekly active users also dropped from 50.2K to 21.3K over the quarter.
Happy Daycare Stories - School, also by SUBARA, maintained stable weekly revenue, hovering around $89 towards the end of June. Weekly downloads remained consistent, averaging around 15K. Weekly active users showed a slight decrease, from 26.7K at the end of March to roughly 24.3K by the end of June.
For more insights and detailed data, visit Sensor Tower.